Spectaculator
9.0.2

Contents

  • Getting started
  • Setting up the Spectaculator window
  • Controlling the emulator
  • Setting up the display
  • Working with your favourites list
  • Working with snapshot files
  • Using the cassette recorder
  • Using the keyboard
  • Using a joystick
  • Using a mouse
  • Setting up the emulated hardware
  • Working with cheat (.pok) files
  • Working with +3 disk images
  • Working with TR-DOS (Beta 128) disk images
  • Audio and video recording
  • Working with pokes
  • Working with zip files
  • Using external ROM files
  • Importing and exporting Z80 machine code and data
  • Using the built-in debugger / monitor
    • About the built-in debugger / monitor
    • Tracing program execution
    • Working with breakpoints
    • Working with watches
    • Using the registers window
    • Using the call stack window
    • Using expressions
    • Using Quick Peek
    • Using the graphics inspector
      • About the graphics inspector
      • Find sprites, fonts and other graphical data
      • Invert the foreground and background colours
      • Set tile sizes and format
      • Set pad bytes to skip metadata
      • Copy sprites and other graphical data to the clipboard
      • Export sprites and other graphical data
      • Turn the background grid on or off
      • Magnify or reduce the graphics inspector image
    • Using the screen inspector
    • Working with debugging projects
    • Using the inline assembler
    • Selecting a memory block
    • Cut, copy and paste code and data
    • Copy data to the clipboard as DEFB statements
    • Bookmarking code and data
    • Add comments to the disassembly
    • Switch the display between hex and decimal
    • Switch the disassembly between code bytes and ASCII text
    • Go to a specific address
    • Find bytes, words and strings in the Spectrum's memory
    • Changing memory contents
    • Set the next instruction to execute
    • Show the next instruction to be executed
    • Break into the debugger when the Z80 executes and invalid instruction
  • Troubleshooting
Spectaculator
  • Using the built-in debugger / monitor
  • Using the graphics inspector

Using the graphics inspector

  • About the graphics inspector
  • Find sprites, fonts and other graphical data
  • Invert the foreground and background colours
  • Set tile sizes and format
  • Set pad bytes to skip metadata
  • Copy sprites and other graphical data to the clipboard
  • Export sprites and other graphical data
  • Turn the background grid on or off
  • Magnify or reduce the graphics inspector image
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© Copyright 2001-2025, Jonathan Needle. All rights reserved. Revision 3cf60e53.

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