To add a new breakpoint

There are several ways to add a new breakpoint:

  1. In the disassembly window, click in the gutter to the left of the address you want to set a breakpoint at.

  2. Position the caret (cursor) at the address you want to set a breakpoint and press Ctrl+Space.

  3. On the Edit menu, click New Breakpoint. Type the address you want to set a breakpoint at and click Add.

  4. On the breakpoints window's toolbar, click the new_btn button.

  5. Use the keyboard shortcut Ctrl+B to open the New Breakpoint dialog.

  6. Hold down the Ctrl key and right-click the gutter area next to the address you want to set a breakpoint at. This will open the New Breakpoint dialog with the address already filled in.

../../_images/breakpoints_new.png

Note

  • Give a breakpoint a friendly name to help you identify it in the breakpoints window when you have lots of breakpoints.

  • Unlike Spectrum debuggers such as HiSoft MONS, Spectaculator breakpoints cannot be overwritten by self-modifying code. If the program changes the instruction at an address containing a breakpoint, the breakpoint will still be active.